响应式
声明状态
Ember Polaris
import Component from "@glimmer/component";
export default class NameComponent extends Component {
name = "张三";
<template>
<h1>你好 {{this.name}}</h1>
</template>
}
更新状态
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
export default class CounterComponent extends Component {
@tracked name = "张三";
constructor(owner, args) {
super(owner, args);
this.name = "李四";
}
<template>
<h1>你好 {{this.name}}</h1>
</template>
}
计算属性
Ember Polaris
import Component, { tracked } from "@glimmer/component";
export default class DoubleCount extends Component {
@tracked count = 10;
get doubleCount() {
return this.count * 2;
}
<template>
<div>{{this.doubleCount}}</div>
</template>
}
模板语法
最简模板
样式
Ember Polaris
<template>
<h1 class="title">我是红色的</h1>
<button style="font-size: 10rem;">我是一个按钮</button>
<style>
.title {
color: red;
}
</style>
</template>DOM循环
Ember Polaris
const colors = ["红", "绿", "蓝"];
<template>
<ul>
{{#each colors as |color|}}
<li>{{color}}</li>
{{/each}}
</ul>
</template>点击事件
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
export default class Counter extends Component {
@tracked count = 0;
incrementCount = () => this.count++;
<template>
<p>计数器: {{this.count}}</p>
<button {{on "click" this.incrementCount}}>+1</button>
</template>
}
DOM引用
Ember Polaris
import { modifier } from "ember-modifier";
const autofocus = modifier((element) => element.focus());
<template>
<input {{autofocus}} />
</template>条件渲染
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
const TRAFFIC_LIGHTS = ["红灯", "黄灯", "绿灯"];
export default class TrafficLight extends Component {
@tracked lightIndex = 0;
get light() {
return TRAFFIC_LIGHTS[this.lightIndex];
}
nextLight = () => {
this.lightIndex = (this.lightIndex + 1) % TRAFFIC_LIGHTS.length;
};
<template>
<button {{on "click" this.nextLight}}>下一个灯</button>
<p>现在亮着的是: {{this.light}}</p>
<p>
你应该
{{#if (eq this.light "红灯")}}
停下
{{else if (eq this.light "黄灯")}}
慢行
{{else if (eq this.light "绿灯")}}
赶紧走
{{/if}}
</p>
</template>
}
import { createSignal, Switch, Match } from "solid-js";
const TRAFFIC_LIGHTS = ["红灯", "黄灯", "绿灯"];
export default function TrafficLight() {
const [lightIndex, setLightIndex] = createSignal(0);
const light = () => TRAFFIC_LIGHTS[lightIndex()];
function nextLight() {
setLightIndex((lightIndex() + 1) % TRAFFIC_LIGHTS.length);
}
return (
<>
<button onClick={nextLight}>下一个灯</button>
<p>现在亮着的是: {light()}</p>
<p>
你应该
<Switch>
<Match when={light() === "红灯"}>
<span>停下</span>
</Match>
<Match when={light() === "黄灯"}>
<span>慢行</span>
</Match>
<Match when={light() === "绿灯"}>
<span>赶紧走</span>
</Match>
</Switch>
</p>
</>
);
}
生命周期
组件加载时
Ember Polaris
const pageTitle = () => document.title;
<template>
<p>页面标题: {{(pageTitle)}}</p>
</template>
组件卸载时
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
import { registerDestructor } from "@ember/destroyable";
export default class Time extends Component {
@tracked time = new Date().toLocaleTimeString();
constructor(owner, args) {
super(owner, args);
let timer = setInterval(() => {
this.time = new Date().toLocaleTimeString();
}, 1000);
registerDestructor(this, () => clearInterval(timer));
}
<template>
<p>当前时间: {{this.time}}</p>
</template>
}
import { createSignal, onCleanup } from "solid-js";
export default function Time() {
const [time, setTime] = createSignal(new Date().toLocaleTimeString());
const timer = setInterval(() => {
setTime(new Date().toLocaleTimeString());
}, 1000);
onCleanup(() => clearInterval(timer));
return <p>当前时间: {time()}</p>;
}
组件组合
组件Props传参
Ember Polaris
import UserProfile from "./user-profile.gjs";
const favoriteColors = ["green", "blue", "red"];
<template>
<UserProfile
@name="张三"
@age={{20}}
@favouriteColors={{favoriteColors}}
@isAvailable={{true}}
/>
</template>向父组件emit事件
Ember Polaris
<template>
<button {{on "click" @onYes}}> 是的! </button>
<button {{on "click" @onNo}}> 不是! </button>
</template>
import { createSignal } from "solid-js";
import AnswerButton from "./AnswerButton.jsx";
export default function App() {
const [isHappy, setIsHappy] = createSignal(true);
function onAnswerNo() {
setIsHappy(false);
}
function onAnswerYes() {
setIsHappy(true);
}
return (
<>
<p>你快乐吗?</p>
<AnswerButton onYes={onAnswerYes} onNo={onAnswerNo} />
<p style={{ "font-size": "50px" }}>{isHappy() ? "😀" : "😥"}</p>
</>
);
}
slot插槽
slot插槽内容
上下文
Ember Polaris
import UserProfile from "./user-profile";
<template>
<UserProfile />
</template>
import { createSignal } from "solid-js";
import { UserContext } from "./UserContext";
import UserProfile from "./UserProfile";
export default function App() {
const [user, setUser] = createSignal({
id: 1,
username: "abcdefg",
email: "[email protected]",
});
function updateUsername(newUsername) {
setUser({ ...user(), username: newUsername });
}
return (
<>
<h1>欢迎回来, {user().username}</h1>
<UserContext.Provider value={[user, updateUsername]}>
<UserProfile />
</UserContext.Provider>
</>
);
}
表单输入
输入框
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
export default class InputHello extends Component {
@tracked text = "你好世界";
handleInput = (event) => (this.text = event.target.value);
<template>
<p>{{this.text}}</p>
<input value={{this.text}} {{on "input" this.handleInput}} />
</template>
}
复选框
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
export default class InputHello extends Component {
@tracked isAvailable = false;
handleChange = (event) => (this.isAvailable = event.target.checked);
<template>
<input
id="is-available"
type="checkbox"
checked={{this.isAvailable}}
{{on "change" this.handleChange}}
/>
<label for="is-available">这是一个checkbox</label>
</template>
}
import { createSignal } from "solid-js";
export default function IsAvailable() {
const [isAvailable, setIsAvailable] = createSignal(false);
function handleChange() {
setIsAvailable((previousValue) => !previousValue);
}
return (
<>
<input
id="is-available"
type="checkbox"
checked={isAvailable()}
onChange={handleChange}
/>
<label for="is-available">这是一个checkbox</label>
</>
);
}
单选框
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
export default class PickPill extends Component {
@tracked picked = "red";
handleChange = (event) => (this.picked = event.target.value);
<template>
<div>你选择了: {{this.picked}}</div>
<input
id="blue-pill"
type="radio"
value="blue"
checked={{eq this.picked "blue"}}
{{on "change" this.handleChange}}
/>
<label htmlFor="blue-pill">蓝色</label>
<input
id="red-pill"
type="radio"
value="red"
checked={{eq this.picked "red"}}
{{on "change" this.handleChange}}
/>
<label htmlFor="red-pill">红色</label>
</template>
}
import { createSignal } from "solid-js";
export default function PickPill() {
const [picked, setPicked] = createSignal("red");
function handleChange(event) {
setPicked(event.target.value);
}
return (
<>
<div>你选择了: {picked()}</div>
<input
id="blue-pill"
checked={picked() === "blue"}
type="radio"
value="blue"
onChange={handleChange}
/>
<label for="blue-pill">蓝色</label>
<input
id="red-pill"
checked={picked() === "red"}
type="radio"
value="red"
onChange={handleChange}
/>
<label for="red-pill">红色</label>
</>
);
}
选择器
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
export default class ColorSelect extends Component {
@tracked selectedColorId = 2;
select = (event) => (this.selectedColorId = event.target.value);
isSelected = (colorId) => this.selectedColorId === colorId;
colors = [
{ id: 1, text: "红" },
{ id: 2, text: "蓝" },
{ id: 3, text: "绿" },
{ id: 4, text: "灰", isDisabled: true },
];
<template>
<select {{on "change" this.select}}>
{{#each this.colors as |color|}}
<option
value={{color.id}}
disabled={{color.isDisabled}}
selected={{this.isSelected color.id}}
>
{{color.text}}
</option>
{{/each}}
</select>
</template>
}
import { createSignal, For } from "solid-js";
const colors = [
{ id: 1, text: "红" },
{ id: 2, text: "蓝" },
{ id: 3, text: "绿" },
{ id: 4, text: "灰", isDisabled: true },
];
export default function ColorSelect() {
const [selectedColorId, setSelectedColorId] = createSignal(2);
function handleChange(event) {
setSelectedColorId(event.target.value);
}
return (
<select value={selectedColorId()} onChange={handleChange}>
<For each={colors}>
{(color) => (
<option value={color.id} disabled={color.isDisabled}>
{color.text}
</option>
)}
</For>
</select>
);
}
Web应用特性
渲染应用
fetch获取数据
Ember Polaris
import Component from "@glimmer/component";
import { tracked } from "@glimmer/tracking";
class State {
@tracked isLoading = false;
@tracked error = null;
@tracked data = null;
}
function fetchUsers() {
let state = new State();
async function fetchData() {
try {
let response = await fetch("https://randomuser.me/api/?results=3");
let { results: users } = await response.json();
state.data = users;
state.error = null;
} catch (err) {
state.data = null;
state.error = err;
}
state.isLoading = false;
}
fetchData();
return state;
}
export default class App extends Component {
<template>
{{#let (this.fetchUsers) as |request|}}
{{#if request.isLoading}}
<p>正在获取用户信息……</p>
{{else if request.error}}
<p>获取用户信息出错</p>
{{else}}
<ul>
{{#each request.data as |user|}}
<li>
<img src={{user.picture.thumbnail}} alt="user" />
<p>{{user.name.first}} {{user.name.last}}</p>
</li>
{{/each}}
</ul>
{{/if}}
{{/let}}
</template>
}import { createResource, For, Switch, Match } from "solid-js";
async function fetchUsers() {
return (await fetch("https://randomuser.me/api/?results=3")).json();
}
export default function App() {
const [data] = createResource(fetchUsers);
const users = () => data()?.results;
return (
<Switch>
<Match when={data.loading}>
<p>正在获取用户信息……</p>
</Match>
<Match when={data.error}>
<p>获取用户信息出错</p>
</Match>
<Match when={users()}>
<ul>
<For each={users()}>
{(user) => (
<li>
<img src={user.picture.thumbnail} alt="user" />
<p>
{user.name.first} {user.name.last}
</p>
</li>
)}
</For>
</ul>
</Match>
</Switch>
);
}